Starfield design director Emil Pagliarulo has taken to social media to assure fans that Bethesda is addressing ...
After facing backlash for the underwhelming 'Shattered Space' DLC, 'Starfield' design director Emil Pagliarulo has insisted ...
Emil Pagliarulo of Bethesda studio spoke on the bad reception of Shattered Space and Starfield's problems. He assured that ...
One Bethesda developer has responded to fan concern around Starfield and its poorly received DLC, Shattered Space.
After facing backlash for the underwhelming 'Shattered Space' DLC, 'Starfield' design director Emil Pagliarulo has insisted ...
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Starfield's lead designer issues a lengthy response following the negative reviews for the space RPG's first DLC expansion, ...
After Starfield Shattered Space's middling reception, Bethesda design director Emil Pagliarulo addresses plenty of player complaints.
It’s that weird Bethesda blend of immersion, action, and RPG… but also different [to] Bethesda’s other RPGs. Starfield is ...
Starfield’s design director Emil Pagliarulo is positive that Bethesda has never made a better game than Starfield… forgetting about Skyrim.
Now Emil Pagliarulo from the studio has responded to much of the criticism Bethesda received in a long multi-post on X. He writes, among other things, that he and the developers are proud of what they ...