Some PS5 fans think Microsoft and 343 Industries is finally bringing Halo to PlayStation consoles, ending its Xbox exclusivity.
The announcement of Halo Studios was supposed to be a big deal, but one former member of the team is raining on their parade.
Skyrim lead designer Bruce Nesmith explains why Bethesda switching to Unreal may not be the upgrade fans think it would be.
It's recently been revealed that the Halo series will be moving to Unreal Engine 5, which may support a long-running ...
Industries – now known as Halo Studios – announced “a new dawn” for Halo this week. What exactly does this mean? Good ...
Another benefit of shifting to Unreal Engine 5 is that Epic's toolsuite is known to game developers across the industry. Whereas a new hire previously had to get up to speed with Slipspace, anyone ...
Halo Infinite 2 was a game project that was reportedly in development but had since been canceled. Here's what is being said.
A direct sequel to Halo Infinite getting canned is perhaps the best kind of technical and creative break Halo Studios ...
Halo Infinite 2 was supposed to be in development, but the switch to Unreal Engine 5 caused the project to be canceled. The ...
Microsoft announced major news earlier this week - revealing the rebrand of 343 as 'Halo Studios' and that future Halo titles ...
With Halo switching from Slipstream to Unreal Engine, we asked some developers what the reasons might be for this change and ...
Halo is now being developed in Unreal Engine 5, allowing Halo Studios even more opportunities to bring new Halo games to other platforms like PlayStation.